Thank you for visiting the Deep Space 1 mission status information site, for
120 weeks consistently the number 1 site among sentient life forms in the
local group of galaxies for information on this mission of exploration and
adventure. This message was logged at 12:15 pm Pacific Time on Sunday,
February 11.
DS1 continues to operate extremely well on its remarkable travels through
deep space. While it requires a great deal of careful planning and
diligent monitoring to keep the distant probe happy and healthy, the smooth
sailing has allowed the operations team to devote its energies to putting
the finishing touches on upgrades for the craft's software. DS1 already
has been reprogrammed four times during its voyage, each time to outfit it
with new capabilities so that it could blaze new trails. The latest
version of software, which goes by the sure-fire market-grabbing name M6F3,
will give the spacecraft some enhancements to improve its chances of
acquiring science data during the comet encounter in September that will be
the extended mission's risky but exciting finale. In addition, a few
improvements to make the craft easier to operate will be included, and some
minor bugs that have been discovered in the current version of software
will be corrected. (Of course, there aren't any major bugs, as the
software on board now has allowed the spacecraft to fly nearly flawlessly
since it was loaded 8 months ago.)
To prepare the software, experts test it in a Deep Space 1 simulator at
JPL. This facility includes some devices that are similar to what is on
the real spacecraft. Other systems are recreated with software
simulations, and together they all operate with another set of software
that allows the system to behave as if it were in space. It is not a
perfect recreation of the actual spacecraft in the space environment, but
it does allow commands that will be sent to the spacecraft to be checked
out first, and in this case it allows the main computer's new software to
be tested.
Next month, M6F3 will be loaded on the spacecraft. The Deep Space 1
project has reserved extra time for this with the Deep Space Network,
NASA's worldwide array of huge antennas for communicating with remote
spacecraft. The week of March 5 will be devoted to beaming the files with
the software across the solar system to DS1, then the following week will
be used to install it on the craft's central computer. This log will be
updated on about March 18 with a report on the outcome of the complex and
delicate process of uploading the software, rebooting the computer to begin
running it, verifying its performance, and returning the craft to its
operational configuration. You can look forward to finding details that
will be available nowhere else in the solar system, including what kind of
take-out food was provided to the operations team for the day that requires
virtually all team members to be at their stations in the DS1 mission
control center.
March might hold even more of interest for all Deep Space 1 fans than the
tricky replacement of the software. The Learning Channel and the BBC may
be broadcasting a documentary on the mission. (If we can learn the
broadcast day and time in advance, we will try to put it on the DS1 Web
site.) Although your devoted correspondent hasn't seen it yet, with
material like this, how could it be anything other than thoroughly
captivating? The documentary will focus on the primary mission, which
concluded in September, 1999.
As faithful readers throughout the cosmos know, one of the many significant
accomplishments of the primary mission was the testing of an advanced ion
propulsion system. That system is still being used now, and on January 27,
it had accumulated 365 days of operation. In that year of thrusting, the
exotic system consumed only about 44 kg, or 97 pounds, of xenon propellant.
Even though for a variety of reasons the propulsion system has occasionally
been operated in less efficient modes, it still has managed so far to
impart the equivalent of 2.6 kilometers/second, or about 5800 miles/hour,
to DS1. In fact, the real function of the ion propulsion system is to
change the shape of Deep Space 1's orbit around the Sun; a recording in
about 4 months will explain more about this with some interesting new
statistics you can use to impress members of species less familiar with the
complexities of orbital mechanics.
DS1 spends most of the time now in powered flight toward the comet
encounter; it turns once each week to point the main antenna to Earth for a
few hours of communications before turning back to the preselected thrust
direction. Those turns however consume hydrazine, the conventional rocket
propellant it uses to rotate or hold itself steady. To help conserve the
dwindling supply of this precious resource, we would like to reduce the
amount of turning the spacecraft has to do. Engineers recognized that one
way to accomplish this would be to arrange it so that the orientation of
the spacecraft when it is thrusting is the same as when the antenna is
pointed at Earth. In that case, no turns would be necessary to conduct the
two separate activities.
As DS1 fires its ion engine to reach the comet, and Earth and the
spacecraft move rapidly in their separate orbits around the Sun, how can we
guarantee that some of the thrusting occurs while the antenna is pointed to
Earth? Well, the ion engine and the main antenna are already bolted onto
the craft, so it's a little late to change their separate pointing
directions, so we need an alternate solution. Another way, of course,
would be simply to move Earth so that it is aligned with wherever the
antenna happens to be pointing, but with the very small budget for the Deep
Space 1 project, the cost of completing the Environmental Impact Statement
for that was considered prohibitive. But ever-resourceful engineers
devised a less expensive strategy.
The flight plan for DS1 includes throttle levels and directions for firing
the ion engine at certain times, all carefully balanced and choreographed
to guide the probe to the comet. In early January we computed what the
orientation of the spacecraft would be at all times throughout February if
the antenna were pointed at Earth, then we determined what the effect on
DS1's orbit would be of thrusting in those orientations, and finally we
adjusted the flight plan for January so that the combined effect of
thrusting in January and February accomplished the desired effect.
In essence, the craft has a slight zigzag in its flight profile. After
zigging in January, the zag in February ends up with the main antenna
facing Earth while the ion engine is firing to help the spacecraft close in
on the comet. Now this does not mean we can constantly stay in touch with
our remote but dear friend. The Deep Space Network is kept very busy
maintaining its highly complex and finely tuned systems while it keeps
Earth in contact with far-away robotic explorers. But whenever DSN time is
scheduled for communications with Deep Space 1 this month, we can receive
data without having to turn the craft, thus preserving the hydrazine for
future needs.
DS1 is now about 280 million kilometers, or 175 million miles, from comet
Borrelly. Each day, as they separately speed toward their September
meeting, their separation shrinks by nearly 1.8 million kilometers, or 1.1
million miles.
Deep Space 1 is 2.2 times as far from Earth as the Sun is and about 860
times as far as the moon. At this distance of 330 million kilometers, or
205 million miles, radio signals, traveling at the universal limit of the
speed of light, take over 36 and a half minutes to make the round trip.
Thanks again for logging in!
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